
03-26-2006, 10:49 AM
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Supreme Keyblade Master
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Join Date: Mar 2006
Posts: 54
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Charachters for New Fiction
Characters:
Sicio Maduwi: A young farmer boy who has a younger sister and parents living on the farm with him. One fatal night a demon, Kajara possessed him and made him kill his parents. His whereabouts are unknown but it is thought he is still possessed.
Age: 20
Gender: Male
Features: Red Hair, Black Eyes
Weapon: Kajara’s Demon Blade
Domink Maduwi: A young farmer girl who has an older brother and parents living on the farm with her. One fatal night her brother was possessed by a demon and he killed their parents. She escaped with Sicio’s little scath, Munis, and they found Sir Dengar Junli who is currently training her.
Age: 18
Gender: Female
Features: Short Brown Hair with Blue Stripes, Blue Eyes
Weapon: Ancient Enchanted Mystic Spear
Sicio Kajara: Possessed farmer boy whose location is currently unknown. The demon Kajara is his possessor, making him one of the most dangerous beings alive. Kajara does not see his ways as evil, just correcting the mistakes of the humans and other such races.
Age: 427
Dengar Junli: Family friend of the Maduwi’s who teaches Domink to fight and of her parent’s legend. After Domink left on her journey, he disappeared. He was also a legendary fighter who fought with the elder Maduwi’s
Age: 68
Gender: Male
Features: Short Gray Hair, Green Eyes
Weapon: Two Mythic Double Axes
Archangel Quin-Tarchlen: Archangel from the heavens who was assigned Kajara as his duty. He now has to defeat Kajara and destroy him to complete his task. He cannot reject an assignment from The God of Demons and therefore accepts his task enthusiastically. He is an experienced Archangel of the Demon Slayer Class. He will aid Domink from time to time after he learns of her quest.
Age: 781
Gender: Male
Features: Demon Slayer Angel’s Wings, Long Gray Hair, White Eyes
Please give me feedback about what you think of the charachter, and please make it constructive. Thank you!
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03-26-2006, 10:55 AM
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I am Izanagi-no-Okami, bitch!
Administrator
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Join Date: Jun 2004
Posts: 2,935
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Can't really give feedback on background information. Let's see some characterization (which means whatever you're planning, bring it out now).
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03-26-2006, 04:51 PM
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Supreme Keyblade Master
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Join Date: Mar 2006
Posts: 54
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During a final confrontation beetween Demon Sicion and Domink, Domink will launch her spear at Sicio Demon hoping that Sicio will stay safe and the demon will die. The spear will become dark and become reaimed at Dengar killing him. True Sicio will use all his might to turn the spear normal again and he will be slain by its tip.(Of course more detailed than that.)
Domink will travel Kaaspak(the world) and meet new people, engage in combat and other stuff. Her party will change and she will mingle with the archangel who will guide her subtly with riddles and such.
After the demon is slain, the archangel returns to the heavens and Domink will have one final task of destroying Kajaras sword which is in a demonic temple. There she finds Sicio alive and well but Kajara's soul still live on in him and he begins to transform into a demon and he makes himself implode to protect Domink.
Thats sort of the gist of what will happen but im open to criticism and such and this plot can be changed.
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03-30-2006, 09:32 PM
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もえましょう~
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Join Date: Dec 2002
Location: Texas
Posts: 7,600
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Do you normally design your characters before the plot or the plot before the characters? I tend to have plot-development problems if I design the characters in too much detail early on...because then I feel like I have to build the plot around them.
Something I've noticed...adventure/fantasy fiction is everywhere, and most of it is, at best, mediocre (ex: see Record of Lodoss anime, Hel's Crucible Duology, and numerous other games and works of fiction). You just might be backing yourself into too much of a corner (templated story elements and such) if you start with a mindset of "this is my party and this is their quest." I'm not saying you can't make it work, I'm just saying when you start with farm kids and demons, your audience is generally going to see that as a kind of "same ol' same ol'" so you'll need to really nail the story elements (character development, foils, plot, villians, locations and descriptions, etc.) so that first impression doesn't hurt interest in the story.
Don't listen to me too much, though, most of the stuff I start writing never gets finished... :[
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Now Playing: FFXI, Touhou SWR/UNL, Mass Effect NG+
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03-30-2006, 11:03 PM
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I'm going to PAX East
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Join Date: Dec 2001
Location: New Jersey
Posts: 8,706
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i'm in agreement with Veers. When I started writing my novel (stop with the plugs already), I had a basic idea for the characters, but didn't really start to develop them until I was actually writing about them. it Just seemed to make more sense to me. My character did grow, perhaps more than I previous thought, and I ended up having a huge backstory and history to the entire world I created, all through this one story that I wrote. When I wrote it, my original thought was to avoid cliches as much as possible, as I tend to think that it detracts from the characters more than it helps, in my opinion, especially given the world they were living in (think Final Fantasy 7, only with a bit more myth and a hell of a backstory involved). For me, it became more important to look into the character than it was the plot, as it was the characters themselves that were the plot... or rather, the development of the relationship between two characters, which took center stage rather than the previous story I thought up. In the end, I was no longer writing these characters as the characters were really writing themselves. It was as if they took a life on their own. Sorta like having another voice in your head telling you what to do.
in any case, my thoughts are that you should only have a basic idea and just let them come naturally. That's what it did for me (even if it did turn out to be crap).
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03-31-2006, 03:37 PM
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Supreme Keyblade Master
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Join Date: Mar 2006
Posts: 54
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I've actually revamped what the story will be like a lot and i don't belive my storyline follows the usually adventure storyline... and my charchters will be changed from what they were.
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